Digital Games and Discrimination

For the first time, a special project is being organized with Erasmus + for the age category 12-30!

Participants must be 18 years old. If you are between 13 and 17 years old and still want to participate? Then contact us via the contact form!

 

Today, when technology develops with a fast motion, “game concept” is one of the cases that has also changed. In addition to ensuring socialization, real life games, which are an effective tool in learning, are replaced by virtual games, which we call digital games. However, it is undeniable that these games are used for different purposes besides having fun and time. Digital games; There may be areas where consumption habits have been redefined, communication has gained a different dimension, and some value transfers such as sociological, cultural, religious and gender have been made.

 

The easiest way to reach young people is to provide them with the information, understanding and core competencies they need, using a digital tool that is very close to their daily habits and interests. The focus of our project also arises here: using digital games as a tool to develop young people’s core competencies and to mobilize their critical thoughts on all sorts of discrimination.

 

In line with the general purpose of the project, to ensure that young people use and develop their core competencies, which are important in lifelong learning, to contribute to the development of digital literacy and to reduce discrimination among communities; To contribute to the increase of active citizenship and reduction of discrimination by developing the 21st century basic skills of young people between the ages of 12 – 18.

Objectives of the project:

  • Developing problem solving, creativity, digital and other 21st century skills of young people between the ages of 12-18 during the project period,
  • To encourage young people’s critical thoughts against discrimination in digital games,
  • Making 6 digital games for the right promotion of their culture by the target audience by using their digital skills and creativity.
  • To develop long-term synergies between partners to encourage creativity and innovation
  • To increase entrepreneurship capacities by contributing to the development of entrepreneurship skills of young people.

Location: Tarsus, Turkey

Date: 20st – 29th February

 

 

Have these plans gotten you all excited? Register now! All costs, i.e.: travel, training costs, food and hotel accommodation, are reimbursed by the European Union.

 

 

 

There are a few requirements to participate:

 

  • Participants must be at least 18 years old
  • You must be proficient in the English language
  • You must be living in the Netherlands or be in possession of a Dutch proof of identity.
  • You must be in possession of a European Health Insurance Card (EHIC)
  • You must be willing to be filmed during the sessions and workshops of the activities
  • And to be a broad-minded person who can work together in a group
  • The form below must be completed